Dream or Nightmare
A Changeling Game
Welcome to the Dreaming.
King David is missing.
Lord Egan's heir is taken.
The Horn has vanished.
And there's only a few who can get them back.
LOG 1: Career Information and Planning - Arobryn and Garland get the Lecture, Flora gets Enchanted, and KenKen gets thrown back here.
LOG 2: Riding on Trains with Sidhe - Violence! Anger! Fighting! And other good things!
LOG 3: BLOODBATH! ...and tea! - DEATH! More death! BLOOD! GORE! I think we've filled our violence quota for the game. ^_~
LOG 4: Very Short Session - People start to do stuff, but then Garland's character's computer dies.
LOG 5: Attack on Big Blue Manor - the rescue of Ayame. Introduction of Ishu the Eshu.
LOG 6: Discussions and Prophecy - People talk a lot about stuff. Ayame has a prophecy. Lir attacks. Flora has a prophecy. WE SKEDADDLE!.
LOG 7: A Little Song, a Little Dance, Gavan's Head upon a Lance - Introducing Gavan, the NPC of hate! Introducing Bunny, the NPC-turned-PC of Cute! The horn gets stolen, just in the nick of time!
LOG 8: Somewhere over the Rainbow, We're Still Falling. - At least we're dying like we lived. Upside down on a giant magic stag.
LOG 9: Three hours conversing with a dragon, two hours conversing with a door. - Sadly, the difficulty with doors is that they don't have much room for brains.
LOG 10: Garland Botches, Over and Over Again - You might want to kick him. Everyone else has.
Ed. note: I'm not sure if I'm missing a log here; will have to check with ST.
OFFLINE GAME, JULY 2004: Birds Do It, Bees Do it, Even Tentacled Horrors from beyond the stars do it! - really just notes, since it was offline and all.
LOG 11: Flowers and Cat Poop - Remember, kids: JUST SAY NO TO THE DREAMING!
LOG 12: Hallucinations and Delusions - Botching is FUN, KIDS!
LOG 13: Ropes and Snakes - What Goes Up Must -- Be Snakes?
LOG 14: Party Time - We're all stupid and are going to die.
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